Compare girls, browse leaderboards, and build your lineup.
What actually matters in a fight
Tell me who you've unlocked and I'll suggest lineups for each mode. They're built differently on purpose — short Parking and P25 fights reward raw stats and Normal Attack, while rallies and HQ fights run for minutes and reward Skill Damage and staying power. Each suggestion explains what it's for.
Harmony lets an abroad girl soak up extra Sing and Dance from other girls of her genre. It is expensive and the assistants are locked out of every other mode, so this only makes sense once you have girls spare. Uses the girls you ticked in Build my team.
Assistants are chosen to protect this lineup — the girls in it are never spent as fodder.
Enter your maxed girls' current PEAK levels, pick which genres you want to push, and I'll work out the most photo-efficient upgrade order.
Group your maxed girls by the level they're sitting at, and add one group at a time. Only maxed girls can be PEAKed.
Naming is optional — skip it for bulk groups (e.g. 4 EDM girls at 10), or name the ones you want called out by name in the plan (e.g. Kokoro, EDM, 19).
Pick one for a focused main-genre push, or several to spread across teams.
How much Artist EXP it takes to move a girl between levels. Newer girls cost more for the same levels — a season 6 girl needs double what a season 1 or 2 girl does.
| Girl | Genre | Type | Sing | Dance | Total | Skill highlights |
|---|